Deployables turn a shell into a functional base. This covers everything you place inside. from the sleeping bag on hour one to the auto turret when you have the resources to lock down a compound.

Early Game

Day 1
Small Stash
Small Stash
Craft: 10 cloth - No BP - No workbench
Buried in the ground and hidden from view. Place one outside your base with emergency materials: scrap, a gun, bandages. If you get raided and lose everything inside, you still have a start.
Sleeping Bag / Bed
Sleeping Bag / Bed
Bag: 30 cloth - No BP. Bed: 100 cloth + 50 wood - BP required - No workbench
Sleeping bags are your respawn point. Anyone can use them. Beds are private. Only you respawn on yours - and have a shorter cooldown (5 min vs 15 min). Place your bed inside your base. Keep a bag or two at forward positions or monuments you farm regularly. Rename them so you know where they are.
Camp Fire
Camp Fire
Craft: 50 wood - No BP - No workbench
Cooks food and keeps you warm. Visible at night from a long distance. Keep it inside your base.
Wood Storage Box
Wood Storage Box
Craft: 100 wood - No BP - No workbench
30 slots. The first box you place. Stack several to handle overflow while you save for large boxes. Place against walls to save floor space.
Furnace
Furnace
Craft: 200 stone + 100 wood + 50 low grade - No BP - No workbench
Smelts ore into usable metal. Place inside your base as early as possible. You need metal frags to do almost anything. Load ore and wood, start it, come back. Do not leave it running with no input. It burns fuel for nothing.
TipYou can fit three furnaces in a single 1x1 triangle floor frame.

Mid Game

After first run
Large Wood Box
Large Wood Box
Craft: 250 wood - No BP - No workbench
48 slots. Upgrade from small boxes as soon as possible. Takes the same floor footprint but holds 60% more. Use these for all main storage. Label each box: resources, ammo, food, components - so teammates know where to put things.
Repair Bench
Repair Bench
Craft: 125 metal frags + 20 wood + 20 leather - BP required - No workbench
Repairs weapons and armour for a fraction of the original crafting cost. Place it near your loot room. Every base needs one. Running into fights with damaged gear because you have no repair bench is a common early mistake.
Workbench Level 1
Workbench Level 1
Craft: 500 wood + 100 metal frags + 50 scrap - BP required
Unlocks tier 1 crafting. Required for satchels, wood shutters, metal window bars, and a long list of weapons and tools. Get this built as your first priority after a furnace. Takes a 1x1 floor space.
Workbench Level 2
Workbench Level 2
Craft: 500 metal frags + 20 HQM + 500 scrap - BP required
Unlocks mid-tier crafting including semi-auto weapons, explosives, and the strengthened glass window. Must be adjacent to a workbench 1. Plan your base layout so both benches can sit in the same room.
Research Table
Research Table
Craft: 200 metal frags + 20 scrap - BP required - No workbench
Converts an item into its blueprint for scrap. Find something at a monument or loot it from a player. Bring it back and research it instead of spending hundreds of scrap at a tech tree. Essential for expanding what you can craft efficiently.
Large Furnace
Large Furnace
Craft: 500 stone + 200 wood + 100 low grade - BP required - No workbench
Smelts ore faster than a standard furnace and holds more input. Takes a 2x2 footprint. Worth building once you are farming nodes regularly. Feeds three stacks simultaneously.
Drop Box
Drop Box
Craft: 100 metal frags - BP required - No workbench
Mounted on a wall. Players without auth can drop items in but cannot take them out. Useful for handing loot to teammates without opening a door.
Locker
Locker
Craft: 450 metal frags - BP required - Workbench 1
Stores three complete loadouts. Swap gear with one button press. Mounted on a wall.
Fridge
Fridge
Craft: 50 metal frags + 20 low grade - BP required - Workbench 1
Slows food spoilage dramatically. Not critical but useful once you have a food surplus. Keep cooked meat and berries in here so they do not rot between play sessions.
Barbeque
Barbeque
Craft: 200 metal frags - BP required - No workbench
Cooks up to six food stacks at once. Faster and more efficient than a campfire for bulk cooking. Place inside your base. Replaces the campfire once you have metal frags to spare.
Ladder Hatch
Ladder Hatch
Craft: 300 metal frags - BP required - Workbench 1
Fits in a floor frame and lets you move between floors vertically. Cheaper entry point than a door on multi-story bases. Lockable with a code lock.
Triangle Ladder Hatch
Triangle Ladder Hatch
Craft: 300 metal frags - BP required - Workbench 1
Same function as the standard ladder hatch but fits a triangle floor frame.

Late Game

Established base
Workbench Level 3
Workbench Level 3
Craft: 1000 metal frags + 100 HQM + 1500 scrap - BP required
Unlocks top-tier crafting: rockets, C4, HQM gear, reinforced glass windows, and late-game weapons. Must be adjacent to a workbench 2. A dedicated workbench room with all three benches and the research table is the standard late-game setup.
Mixing Table
Mixing Table
Craft: 100 metal frags + 5 HQM + 25 scrap - BP required - Workbench 2
Crafts ammo and explosives efficiently using gunpowder. Also brews teas from berries for temporary resource yield buffs.
Small Oil Refinery
Small Oil Refinery
Craft: 200 metal frags + 75 low grade - BP required - No workbench
Converts crude oil into low grade fuel. Place near your furnaces. Essential if your server has oil barrels or you farm the pump jacks monument. Saves significant low grade over the course of a wipe.
Storage Barrels
Storage Barrels (Vertical / Horizontal)
Craft: 100 metal frags - BP required - No workbench
Wall mounted. 18 slots each. Good for stone, wood, and sulfur ore that you accumulate in large quantities.
Auto Turret
Auto Turret
Craft: 10 HQM + 1 CCTV camera + 1 targeting computer - BP required - Workbench 3
Automatically shoots unauthorized players. Covers a 180-degree arc. Needs ammo and power to function. Load with pistol ammo or 5.56. Authorize yourself and teammates before enabling. See the electricity guide for wiring.
SAM Site
SAM Site
Craft: 1000 metal frags + 4 HQM + 15 scrap - BP required - Workbench 2
Shoots down rockets, minicopters, and attack helicopters. Needs SAM site ammo. Place on rooftops. Not something you build on day one but worth setting up once you have an established base that raids and flies regularly.
Shotgun Trap
Shotgun Trap
Craft: 200 metal frags + 50 wood - BP required - Workbench 1
Wall, floor, or ceiling mounted. Fires at anyone who walks in front of it without TC authorization. Load with any shotgun shells. Common in airlocks and tight corridors.
Flame Turret
Flame Turret
Craft: 200 metal frags + 100 low grade - BP required - Workbench 1
Wall-mounted. Sprays fire when triggered. Effective in airlocks and tight corridors against unarmoured players. Significantly less effective against full HQM. Cheaper than a shotgun trap and harder to avoid in narrow spaces.
Vending Machine
Vending Machine
Craft: 200 metal frags - BP required - Workbench 1
Sells items to other players. Broadcasts on the map. Set it to sell surplus resources, components, or ammo. Can also be used to transport loot across the map by selling to yourself at another location.
Computer Station
Computer Station
Craft: 200 metal frags + 1 targeting computer + 1 RF broadcaster + 1 RF receiver - BP required - Workbench 3
Connects to CCTV cameras and auto turrets for remote monitoring. Lets you watch your compound, entrance, and approaches from inside the base. Expensive to set up but valuable in a team base where you want to monitor activity without exposing yourself.